![]() ![]() ![]() Vehicles have their historic characteristics such as engine power and turret traverse rate, or for planes, climb rate and turn rate. In ground battles, markers only identify friendly players. While tanks can shoot and hit friendly tanks, it is impossible to actually damage them. Unlike ground arcade battles, there is not a definite number of spawns in order to respawn, the player must have previously earned enough "spawn points" by completing objectives. If a player is doing well in a game, they collect more spawn points and thus can spawn more in a match. ![]() If one achieves enough points, they can spawn in an aircraft to provide close air support in ground battles. ![]()
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